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Alpha Version 3 - A New Font!
April 10, 2026
by
Landen
Using a Better Font While I was staring blankly at my computer screen, I noticed how confusing the font looks. Just look at that 'g'! Have you ever written a 'g' like that before? As a native English...
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Alpha Version 2 - More Sounds!
April 08, 2026
by
Landen
Adding More Audio Feedback Recently, I went back and played some of the other games on my itch.io profile. Because these games were made for game jams, they were rather crude, but still fun. Despite t...
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Alpha Version 1 Announcement!
April 04, 2026
by
Landen
Announcing Alpha Version 1 This version brings a major visual update to Let's Learn! Until now, the puzzle environment has been a boring grey cube. This has made the game feel like a prototype instead...
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Public Concept Version 10 - Refining Puzzles
March 22, 2026
by
Landen
Fast Puzzle Iterations If your level fails to accomplish it's original design goals, you need to go back to the drawing board. 2-4: "He likes small watermelons." The puzzle for this level had a decent...
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Public Concept Version 9 - 2 New Levels!
March 20, 2026
by
Landen
New Levels! This update includes levels 1-5 and 2-4. They are not perfect, and need some quality of life changes. 1-5: I love green fruit! 2-4: He likes small watermelons. The Normalizer You may have...
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Public Concept Version 8 - A Boring Update!
March 18, 2026
by
Landen
This update mostly consists of UI and quality-of-life updates. Paving the Road for the Future In this update, I added 9 new shapes that I will use to build future levels. They are all scaled around un...
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Public Concept Version 7 - I was wrong! Edition
March 16, 2026
by
Landen
The Main Menu This update features a brand new Main Menu! It doesn't look like much right now, but I am building this UI using Godot's theme system. This will allow me to make global visual changes to...
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Public Concept Version 6 - Let's Tell Time!
March 06, 2026
by
Landen
Watermelon 🍉 Editor-Only Debug Text Unfortunately, Godot does not have a feature for only showing certain nodes in-editor. This could be useful for leaving editor-only notes on levels to help speci...
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Public Concept Version 5 - Keep it Simple, Silly!
March 02, 2026
by
Landen
Placeholder End Screen The project now has an end screen! It is very boring right now, but I needed something to replace the empty test level. Because players weren't sure if there was a puzzle for th...
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Public Concept Version 4 - Let's Playtest!
February 26, 2026
by
Landen
Introducing: The Shrinker As the name implies, the Shrinker shrinks objects when they are placed upon it. First major playtest Today was the first major playtest of Let's Learn in the classroom. My JT...
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Public Concept Version 3 - Let's Grow! Edition
February 25, 2026
by
Landen
Version 3 is a small update. It brings a new mechanic and a physics engine update. Introducing: The Grower One of the grammar points my students learn is "He is _____." E.g. "He is Big". So I included...
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Public Concept Released
February 24, 2026
by
Landen
Let's Learn! has released on Itch.io as a public concept. I want to test the viability of hosting Let's Learn on Itch as opposed to a dedicated web host. The itch.io builds will likely lag behind the...
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